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| Flags: |
| Kill All: | This flag will cause the breakable brush to kill other brush entities it is touching when it is triggered.
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| No Link: | This flag will allow the brush to touch another brush with Kill All set and not be affected by it.
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| Ordered: | This is left over from Hexen 2. Not sure.It was a way that breakable brushes could be set, but it was replaced by targeting. In other words, it doesn’t work.
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| Translucent: | Doesn’t work.
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| Invulnerable: | The character cannot break the brush; it can only break by being triggered.
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| Invisible: | The brush doesn’t draw.
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| PushPull: | Not used.
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| NotPlayerDamage: | Players cannot damage this brush.
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| Keys: |
| Angle: | No function? really, as you don’t rotate these like other entities.
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| Health: | Setting this will let it take a number of HP is in damage before being destroyed.
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| Materialtype: | This is what type of chunks are spawned when the brush is broken.
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| : | 0 = WoodStone
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| : | 1 = Grey Stone (default)
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| : | 2 = Cloth
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| : | 3 = Metal
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| : | 4 = Flesh
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| : | 5 = Pottery
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| : | 6 = Glass
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| : | 7 = Leaf
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| : | 8 = Wood
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| : | 9 = Brown Stone
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| : | 10 = None – just makes smoke
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