| Classnames: | item_armor_amulet/bracer/breastplate/helmet, item_health |
| Purpose: | Boosting player attributes. |
| H2 Code: | items.hc |
| fields required: | origin |
| Items sit there waiting to be grabbed by player, and act on same immediately rather than going into an inventory. Since they rotate, an angle-field would be meaningless. |
| origin | Value is a triple of number, location of item. Your editor should manage this visually, automatically. |
| spawnflags | Value 1 means item hangs floating where put it in the map, rather than dropping to convenient grabbing distance off the floor (default value = 0). Your map editor should provide some kind of labelled checkbox scheme for spawnflags, |