===========================================================================
Advanced engine needed  : boom
Primary purpose         : single\coop play
===========================================================================
Title                   : WooD
Filename                : wood.wad
Release date            : 
Author                  : Walter "Daimon" Confalonieri
Email Address           : [redacted]
Other Files By Author   : A lot, some good, some bad
			  

Misc. Author Info       : I love spamming stupid videos on forums.
			  I build doom maps just for fun...

Description             : A level i made for the BotB contest, where the
			  purpose was to create a single map for vanilla
			  Doom or Boom, so i've decided to create this map.

			  Is an abstract structure made out mostly from
			  Wood / Vines / Rock textures sets in a floating
			  place in fucking somewhere.
			  Unluckily for you, i've going in this map with
			  a pretty much random layout approach, so sorry
			  if you found yourself lost.

Brotip			: You can jump outside to bigger windows in the
			  northen vine building

Additional Credits to   : ID, for the fancy game!
                          My family
			  BotB for hosting the Doom 'n' Boom contest
			  People at Doomworld and BotB for testing and 
			  feedbacks
			  rwdpa for the demo
			  
===========================================================================
* What is included *

New levels              : E4M1
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : Yes (in a external file)
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM
Map #                   : 1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : new from scratch
Build Time              : 3 days more than less for map02,
			  a week with making a fixing map01
			  
Editor(s) used          : Doom Builder 2, slade3, WadMangle
Known Bugs              : some slime-trails
May Not Run With...     : vanilla doom
Tested Whit		: prboom-plus 2.5.1.3, zandronum 3.0 alpha


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
NO modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

ftp://archives.3dgamers.com/pub/idgames/