===========================================================================
Advanced engine needed  : PrBoom, or anything that can handle Boom specials
Primary purpose         : Single play
===========================================================================
Title                   : Fellowz E1M1 from Memory
Filename                : FellowzE1M1.wad
Release date            : 02/25/2-22
Author                  : Fellowzdoomer
Email Address           : [redacted]
Other Files By Author   : Hell's End, Hell's End v2, FZ1HRMAP, Corridors of
                          Hell
Misc. Author Info       : Mapping on an android was a cool idea on paper and
                          on paper only.

Description             : Looking through some old files of mine, I found
                          this WAD that was nearly completed -- surprise,
                          surprise, it's another E1M1 remake! This was the
                          last map I made purely on Android before I took my
                          break from the Doom community as a whole, which is
                          a shame because you can really tell I was getting
                          comfortable with my (then primitive) creation
                          tools. I figured I'd let it see the light of day
                          after all this time for posterity and historic
                          reasons.
                          
                          I went back in with GZDoomBuilder to add an exit
                          room, fix a couple tiny details, and add a little
                          hint on how to progress, but otherwise everything
                          else is completely untouched. I know my other works
                          under this name aren't exactly the best, but I do
                          hope you enjoy the last of my "early 1993" phase :)

Additional Credits to   : TeamTNT for the Boom engine, Fishstix for the
                          DOSBox port, the original DOSBox team, Bruce Benko
                          for the creation of the map editor I forced into
                          working on less than optimal hardware
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Do Boom's COLORMAPs count?
Other files required    : None


* Play Information *

Game                    : Doom
Map #                   : E1M1
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New, made from memory
Build Time              : About 3-4 days(?) + 30 mins fixing up little bugs
Editor(s) used          : DMapEdit 4.3 with DOSBox Turbo, DEU,
                          GZDoomBuilder-Bugfix
Known Bugs              : Two zombiemen in the starting area are stuck in the
                          wall. I left them because it added a bit to the
                          clunky charm this wad has.
May Not Run With        : Vanilla \ Chocolate Doom, and anything that can't
                          handle Boom specials
Tested With             : Doom Touch (PrBoom), dsda-doom 0.22.4


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors