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	 Same       Linedef      Challenge     Example
===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Singleplayer
===========================================================================
Title                   : Same Linedef Challenge Example
Filename                : SLCE.wad
Release date            : 02/02/16
Author                  : Royal_Sir
Email Address           : luthercampbell4@gmail.com
Other Files By Author   : None, this is my first public upload.
Misc. Author Info       : See above.

Description             : I'm a new mapper, and sought a constraint that was
			  never done before. This is the result. The premise
			  is simple- I have to make as many different maps as 
			  possible using the same line difinitions and sector
			  areas, and make them all feel completely different
			  through height values, texturing, and things placement.
			  These are my second and third finished maps,
			  respectively, and criticism is encouraged in addition
			  to thoughts on the constraint concept.
						 
			  2 levels, 1024 in size, 3 days each to make. Concept
			  wad.

Additional Credits to   : Green Herring for his track "Go Forth and Kill" for map one.
                          Dreadopp for the RedShawn texture
						  Mechadon for sky textures
						  Gothic DM team for various textures
						  David Gevert for various Darkbase textures  
===========================================================================
* What is included *

New levels              : 2
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01 and MAP02
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Ultra Violence Only


* Construction *

Base                    : New from scratch
Build Time              : 1 week
Editor(s) used          : Doom Builder 2, Slade3
Known Bugs              : Some monsters may be stuck in places
May Not Run With        : Anything less than Boom.
Tested With             : Zandronum 2.1



* Copyright / Permissions *

Authors (MAY) use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

ftp://archives.gamers.org/pub/idgames/ and mirrors