===========================================================================
Advanced engine needed  : GZDoom to avoid some bugs
Primary purpose         : Single play
===========================================================================
Title                   : Tainted Waters
Filename                : tntdwatr.wad
Release date            : 7/16/17
Author                  : scar3crow
Email Address           : [redacted]
Misc. Author Info       : Just a long time fan.

Description             : My first attempt at Doom mapping, and my first
                          proper release for any game. The story is...
                          ...(being made up as I type this)... ...a UAC
                          facility harvesting water from deep rock deposits
                          accidentally tapped into Hell through a misguided
                          attempt of teleporting in new water filters.
                          Naturally this resulted in Arch Viles, flickering
                          lights, and a lack of ergonomic keyboards in the
                          facility. Go forth, and purify the tainted water
                          supply!
                          
                          There are co-op spawns, multiplayer spawns, and
                          multiplayer Things. These have not been tested.

Additional Credits to   : Special thanks to TooDice for a ton of playtesting
                          and technical support, Monster for playtesting, and
                          Mechadon for encouraging me to get my feet wet in
                          Doom mapping. Romero, id, and CodeImp for making
                          this all possible.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : ~30 hours
Editor(s) used          : Doom Builder 2.1.2.1553
Known Bugs              : The engines listed under May Not Run With have
                          visual errors and/or have an inaccessible area that
                          prevents reaching 100% items and secrets.
May Not Run With        : PrBoom+, Chocolate Doom, ZDoom (strictly visual
                          issues)
Tested With             : GZDoom g3.1.0


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: http://scar3crow.com/2017/07/my-first-doom-2-map/