===========================================================================
Update to               : URROVA
Advanced engine needed  : GZDoom
Primary purpose         : Single play
===========================================================================
Title                   : UAC Arena
Filename                : UAC_ARENA.wad
Release date            : Mar 14, 2020
Author                  : URROVA
Email Address           : [redacted]
Other Files By Author   : FURDEMON.wad ANCENTER.wad
Misc. Author Info       : I make games, music, doom mods and coming soon
                          touhou danmakufu scripts.

Description             : UAC Arena is a wave survival game based on DooM 2.
                          Basically the Arena is a room with 4 doors and
                          every time more and more enemies are spawned and
                          more quality. There is also a teleporter in the
                          middle of the map where resources such as medikits
                          or mega spheres are spawned.
                          Strong enemies are generated from the following
                          rounds:
                          
                          Revenant - Round 5
                          Mancubus - Round 10
                          Pain Elemental - Round 15
                          Cyberdemon - Round 20
                          Spider MasterMind - Round 30
                          
                          Obviously, at higher rounds, it becomes NUTS.WAD
                          xD.

Additional Credits to   : The sky of fire of the PSX version: Scalliano /
                          Fenderc01
===========================================================================
* What is included *

New levels              : 2
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 1 month? I dont remember xD
Editor(s) used          : SLADE3
Known Bugs              : In skulltag the polyobjects doesnt move correctly.
May Not Run With        : Skulltag, ZDaemon, etc.
Tested With             : ZDoom, GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://urrova.itch.io/uac-arena