Date Completed         : 29 August 2008
Title                  : Judas32
Filename               : judas32.wad
Other Works            : Alien.wad (Alien Invasion);
			 Alien2.wad (Alien 2 - The Revenge);
			 Alien3.wad (Alien 3 - The last challenge);
			 Outposth.wad (Outpost of Hell),
			 Outpost2.wad (Outpost of Hell 2 - The fortress);
			 ItDoom1.wad (Italian DooM - Episode 1: The Lost Colony);
			 "Italian DooM - Lost levels":
			 - IMPer.wad (IMPerious)
			 - Arachno2.wad (Arachnophobia II);
			 - DCastle.wad (DooM Castle);
			 Runkill.wad (Run & Kill);
			 Blitz.wad and Blitz2.wad;
			 Ghosts.wad and some other WADs.
Author                 : Ismaele (Alberto Sposito)

Email Address          : sposito.lag@tin.it


Description	       : This is a DM level designed for 1-on-1 duels, inspired
			 by Judas23.
			 WARNING: The new background music is a .MIDI file, so
			 you'll listen to it only if you use a port that can
			 play it, such as ZDoom-based ports (ZDoom, GZDoom,
			 ZDaemon...).


Statistics	       : Vertexes: 433
			 Linedefs: 522
			 Sidedefs: 848
			 Sectors : 111
			 Things  : 58

Additional Credits to  : Id Software, for making Doom;
			 Brian Vannatta, the author of the great Judas23_;
			 Toranaga a.k.a UltimateLorenzo for some tweaking;
			 You, for downloading this .WAD. Thank you!

      ===============================================================

* Play Information *

Game                    : Doom 2 (ZDoom)
Level #                 : map32
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-8 Player   : Yes (designed for 1-on-1)
Difficulty Settings     : No

New Sounds              : No

New Graphics            : No
			  
New Music               : Yes (ada-ds11.MIDI by Tolwynn)


Demos Replaced          : No

* Construction *

Base                    : Completely new level from scratch, but
			  inspired by Judas23
Editor(s) used          : WadAuthor;
			  Wad eXtendable;
			  Zennode.

Build time              : 5 hours
			  
Known Bugs              : You may experience some HOM effects near
			  little polygonal sectors and light sources,
			  Should you find other errors please send me
			  an e-mail!

 * Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels.

You may distrubute this file in any format(CD ROM, BBS, whatever)provided
that you include all files included in your distribution. 

Where to Get this wad:

The usual FTP archives
