================================================================
Title                   : HELLDOOM, think swift or you will regret...
FileName                : HELLDOOM.WAD   
Author                  : Javier Fernando Almenara Otoya.
E-Mail Address          : aojavierfdo@hotmail.com
WEB Site                : http://www.geocities.com/locusfocus/
Misc. Author Info       : Peruvian System Analyst, and designer of the
                          HELLDOOM Project.
WADFile to be used with : DOOM Utimate [ ] DOOM ][ [X] Heretic [ ] Hexen [ ]
Description             : 8 levels totally tested (ok!) that you can
                          check out and play... and don't forget to save
                          your game advances. (Well, I don't say it is 
                          hard to play... je,je,je... prove it).
Additional Credits to   : LionHeart TM. and to all the persons that have
                          developed that usefull Tools to Make and Compile                                
                          the Doom Maps (DCK, WinDeu, RMB, WARM, BSP and 
                          much others...) Oh sure, Id Soft. for their DOOM.
================================================================

* Play Information *

Episode and Level #     : Map01 to  Map08. You will add the file the next
                          way -> (for ex.) C:\DOOM2>Doom2 -File HellDoom.Wad
Single Player           : Yes, of course.
Cooperative 2-4 Player  : Yes, sure you can.
Deathmatch 2-4 Player   : Ya, this way is much better!!!
Difficulty Settings     : Yes, implemented. (All the difficult levels).
New Sounds              : No. But you can get the file WADTEX.ZIP, another
                          of my creation and you can enjoy this new stuff.
New Music               : No, but read the above point.
New Graphics            : No. But check the above point for this fact.
Demos Replaced          : Not yet...

* Construction *

Base                    : New levels from scratch.
Build Time              : Oh, come on, I'm not really sure. But I guess, I
                          took a lot of time for this...(days, weeks, months).
Editor(s) used          : Sure, I have used for this creation:
                          WinDeu524, Dck362, and I have checked out some 
                          others in my way of building it.
Known Bugs              : I recommend playing HELLDOOM.WAD, in other platforms;
                          I mean that you should better use, BOOM Engine from 
                          the TeamTNT (http://www.teamtnt.com), or ZDOOM Engine, 
                          from Randy Heit (http://www.zdoom.notgod.com).
                          All of these cares, because if you use the original 
                          DOOM.EXE file, well... I believe you won't like the 
                          Visplane Overflows!. You now, have the sites... so
                          visit them and make your election.
                          Please don't try the game the hard way... 

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels. But please send,
me an E-Mail, so I will know you are using it. There's no problem at all guys!!!

You MAY distribute this WAD, provided you include this file, with no modifications.  
You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as 
long as you include this file intact.

* Where to get this WAD *

FTP sites: Well, you can get it at:
           ftp://ftp.cdrom.com/pub/doom2

Other: I hope you like my HELLDOOM.WAD; if it is the case please contact me
       and let me know. If not... well I'm really sorry, but you loose your time...
