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MUSPUT v1.1 by Jim Flynn, copyright 1996-7. -FREEWARE-
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MUSPUT is used to put a music source file into a wad. The music
source can be a .MID, .MUS, or .WAD@nn, where @nn specifies the
map number that the level is to be taken from. The music is placed
in a destination wad file specified with .WAD@nn to determine the
level number the music is named for. The wad will be created if
it doesn't already exist. If you don't specify a level in the source
wad the first music encountered is used.

DOOM II information:
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D_READ_M is level 33
D_DM2TTL is level 34
D_DM2INT is level 35

Examples:

MUSPUT SONG.MID MYWAD@7

Insert the music in SONG.MID in level 7 of MYWAD.

MUSPUT THEIRWAD.WAD@3 MYWAD@13

Insert the music used by level 3 of THEIRWAD.WAD into level 13's music
in MYWAD.WAD

MUSPUT THIS.MUS AWAD.WAD@33

Insert the music in THIS.MUS as music for D_READ_M music for AWAD.WAD

DOOM information
----------------

Run MUSPUT with the /DOOM switch with DOOM.DEF in the current
directory or anywhere in the path.

To specify ExMy use the number xy, i.e. E2M3 would be 23

D_BUNNY is level 51
D_INTER	is level 52
D_INTRO	is level 53
D_VICTOR is level 54
D_INTROA is level 55

Examples:

MUSPUT /DOOM SONG.MID MYWAD@17

Insert the music in SONG.MID in level E1M7 of MYWAD.

MUSPUT /DOOM THEIRWAD.WAD@23 MYWAD@13

Insert the music used by level E2M3 of THEIRWAD.WAD into level E1M3's music
in MYWAD.WAD

MUSPUT THIS.MUS AWAD.WAD@55

Insert the music in THIS.MUS as music for D_INTROA music for AWAD.WAD
