DOOM Version            : II...v1.9 suggested
Title                   : Marine1
Filename                : Marine1.wad
Author                  : Sergeant Daniel G. Snyder, USMC
Misc. Author Info       : Programmer, lan administrator, MCCDC Quantico, VA
Description             : This is the first of what we hope will be many 
	efforts to provide an inexpensive fire team simulation to the fire-
	team.  Set up is a demonstration of the fire team in the defense.
	The situation is high intensity combat- with opportunity to prosecute
	a follow up counter attack against enemy held positions.  The intent
	is to provide follow on improvements and enhancements following
	user feedback on this initial offering...

Installation            : You must use the Dehacked program included with 
			  This wad to patch your Doom2 executable.. read 
			  the enclosed txt.			

Additional Credits to   : The internet community and the efforts of many
			  enterprising people who produce excellent editors;
			  the work of other "doomophiles" who provide excellent
			  examples  of what can be accomplished. 	
                          and of course....
			Id Software for making the game.                          
================================================================

* Play Information *

Episode and Level #     : map 01
Single Player           : Yes
Cooperative 2-4 Player  : Primary intent
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : not implemented in this version
New Sounds              : Yes -from various sources
New Graphics            : Yes -digitized
New Music               : No
Demos Replaced          : None
Patch (super2.deh)      : Required!!!
 
* Construction *

Date:			: 11/21/95
Completion Time		: three weeks (testing and revisions 1 month)
Base                    : New level from scratch.
Editor(s) used          : Windeu, Dehacked 3.0, Dmaud, adobephotoshop, Wintex	  		
Known Bugs              : Hall of Mirrors effect at extreme ends of the range
                          ..the map is rather large with open spaces.
			  Some textures aren't mapped very well- more time
			  could make it prettier... Oh well, sounds like a 
                          personal problem.	


* Copyright / Permissions *

Authors may use this level as a base to build additional
levels. You are encouraged to do so.. as long as you send your efforts back. 


* Where to find Marine1 *

http://138.156.15.33/xfers/
TETlab BBS: commercial (703)784-4643, 4756, 4738 : Autovon 278-etc.

Questions?  snyderd@mqg-smtp3.usmc.mil
