
       FINE SELECTION OF DeHackEd Patch-files for DOOM / DOOM II        

Author                  : Ralf Wueltener
Email Address           : n/a
Filenames               : DEH_PK01.TXT - you are reading this
                          DM_UPD01.DEH
                          FLY_BARL.DEH
                          FREEVIEW.DEH
                          RANDWEAP.DEH
                          RANDWEP2.DEH
                          RED_KEEP.DEH
                          SMOKROCK.DEH
                          WACKROCK.DEH
                          WP_UPD01.DEH


Title                   : DM_UPD01.DEH - DOOM UPDATE v.01
Description                  This patches does changes to your weapons
                             and also changes your enemies.
                             Works with both, DOOM and DOOM II.
                          This Patch includes:
                             - WP_UPD01.DEH
                             featuring: new/changed guns
                             2.) Pistol - improved fireing rate
                             4.) Chaingun - improved fireing rate
                             5.) Rocket Launcher - smoking rockets
                             6.) Flamethrower - like the name says...
                             7.) Godcracker - kills even gods with one shot
                             - RED_KEEP.DEH
                             featuring: keeper for the red keys
                             - new/changed monsters
                             1.) Trooper - now carries machinegun
                             2.) Sergeant - more armor and faster aiming
                             3.) Imp - shots two cacodemon fireballs
                             4.) Demon - runs faster
                             5.) Lost Soul - explodes when killed
                             6.) Spectre - Slime shooting invisible trooper
                             7.) Cacodemon - shots a hole bunch of balls
                             8.) Baron of Fire - shots fireballs
                             9.) Cyberdemon - shots more rockets and has the
                                              godcracker gun
                            10.) Revenant - invisiable Arch-Vile (DOOM II)
                            11.) Hell Knight - invisiable Baron of fire (DOOM II)
                            12.) Mancubus - shots rockets (DOOM II)

Title                   : FLY_BARL.DEH - FLYING BARRELS
Description                  This patch affects the barrels inside the halls
                             and dungeons of DOOM.
                             It makes them fly around and going after you.
                             On contact they explode twice.
                             Smoking rockets are included.

Title                   : FREEVIEW.DEH - FREE VIEW
Description                  This small patch makes DOOM hide the weapons'
                             bitmaps, so they do no longer block your view.
                             An icon of the gun you use is displayed in the
                             left top.
                             Smoking rockets are included.

Title                   : RANDWEAP.DEH - RANDOM WEAPON PICK UP
Description                  Any weapon lying around morfes through all
                             pickable weapons. So you decide which weapon
                             to pick up, when you're fast enough. Else
                             you might get a chainsaw instead of the desired
                             plasma rifle (test it on Deathmatches).

Title                   : RANDWEP2.DEH - RANDOM WEAPON PICK UP 2 (DOOM II)
Description                  Any weapon lying around morfes through all
                             pickable weapons. So you decide which weapon
                             to pick up, when you're fast enough. Else
                             you might get a chainsaw instead of the desired
                             plasma rifle (test it on Deathmatches).

Title                   : RED_KEEP.DEH - THE KEEPER OF THE RED KEY
Description                  Tired of simply picking up the red key?
                             Not anymore, I hope.
                             The hordes of hellspawn thought, it might be
                             a good(not to say brilliant)idea to employ
                             keeper for the red keys, instead of just
                             lying them on the ground. The keeper looks
                             like a red marine and is up to kick some ass!
                             BUGS: - Red key on E2M7 can't be reached.
                                     fix: give the chamber the key is in
                                          a height of at least 56.
                                    - Strangely on E2M5, when you go up
                                      the wooden stairs, red keys apear.
                                      They are useless, so why care?
                             Should run with DOOM II, but untested.
                             (- revenant changed to invisible arche-vile)
                             (- c.gun dudes/SS Soldiers don't drop anything)

Title                   : SMOKROCK.DEH - SMOKING ROCKETS
Description                  Makes the rockets draw a trail of smoke.

Title                   : WACKROCK.DEH - WACKY ROCKETS
Description                  Does changes to the rockets explosion. It is BIG
                             now. Well, sounds like the Cyberdemon can be
                             killed with only few rockets and DOOM is not a
                             challenge anymore. Believe me, it is not easy to
                             handle your rocket launcher anymore. The weird
                             (not really weird, I wanted it) is that the
                             explosion is going after you sometimes. You better
                             be in GOD mode.
                             only BUG!!! - Does not work probably on huge
                                           levels with to many things!

Title                   : WP_UPD01.DEH - WEAPON UPDATE v.01
Description                  This patches does changes to your weapons.
                             Works with both, DOOM and DOOM II.
                             1.) Fist - unchanged
                             2.) Pistol - improved fireing rate
                             3.) Shotgun - unchanged
                             4.) Chaingun - did you ever feel like the
                                   Spiderdemon has a better gun than you?
                                   Now you are even! EATS bullets.
                             5.) Rocket Launcher - smoking rockets
                             6.) Flamethrower - like the name says...
                             7.) Godcracker - kills anything with one shot,
                                   even someone, who cheats with god mode.
                                   Just what you needed for all these
                                   Cyberdemons in DOOM II.
                                   Disadvantages: - shot vanishes soon after
                                                    being launched
                                                  - needs 100(!) cells
                             8.) Chainsaw - unchanged
                             9.) Supershotgun - unchanged (DOOM II only)


Misc. Author Info       : I also made great mission pwads!
                          BAS_EVIL.WAD, PHO_OUTP.WAD


Additional Credits to   : iD software for the best 3D games ever released
                          Oliver Montanuy for DeuTex and DeuSF
                          Ben Morris for DCK 2.0
                          Greg Lewis for DeHackEd and all the others, who
                          feels worth mentioning.

* Play Information *

1) You NEED DeHackEd v3.0 or up.
2) Put all of these .deh-files in your directory for patches.
3) Time to remember wheater you backed up your original DOOM.EXE or not.
4) Load the patch-file of your choice.
5) Run the altered doom.exe and enjoy

Do not forget to reload the original settings, before loading new patches or
you mix different patches together, what might screw up things.

You may try to mix them if you like, but I recommend playing them solo first.
I did never test them in combination with each other, so don't blame me if
the result gets fishy!
I do not take any responsability for your own faults or anything else.

* Copyright / Permissions *


You MAY distribute this file (DEH_PK01.ZIP), provided you distribute the
original with no modifications.  You may distribute these files in any
electronic format (BBS, Diskette, CD, etc) as long as you include this
txt-file intact.

 These deh-files are part of DEH_PK01.ZIP by Ralf Wueltener!
 You are NOT allowed to distribute parts of it seperately!
 If you want to distribute them, distribute the original DEH_PK01.ZIP!
 You may use these patches as a base to create new patches.

* Where to get this WAD * This of course is so you can tell someone 
* where the most convenient place for them to get it is at, if any.

FTP sites:

BBS numbers:

Other:
