#include "cargopacket.h"
Go to the source code of this file.
Data Structures | |
| struct | CargoPayment |
| Helper class to perform the cargo payment. More... | |
Defines | |
| #define | FOR_ALL_CARGO_PAYMENTS_FROM(v, start) for (v = GetCargoPayment(start); v != NULL; v = (v->index + 1U < GetCargoPaymentPoolSize()) ? GetCargoPayment(v->index + 1) : NULL) if (v->IsValid()) |
| #define | FOR_ALL_CARGO_PAYMENTS(var) FOR_ALL_CARGO_PAYMENTS_FROM(var, 0) |
Variables | |
| bool | _cargo_payment_savegame |
| Whether this savegame is a savegame with cargo payment or not. | |
Definition in file economy_base.h.
Whether this savegame is a savegame with cargo payment or not.
This is important to know when loading a savegame.
Definition at line 11 of file economy_sl.cpp.
1.5.6