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OpenTTD Source
1.10.0-RC1
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Code handling saving and loading of animated tiles. More...
#include "../stdafx.h"#include "../tile_type.h"#include "../core/alloc_func.hpp"#include "../core/smallvec_type.hpp"#include "saveload.h"#include "../safeguards.h"Go to the source code of this file.
Functions | |
| static void | Save_ANIT () |
| Save the ANIT chunk. | |
| static void | Load_ANIT () |
| Load the ANIT chunk; the chunk containing the animated tiles. | |
Variables | |
| std::vector< TileIndex > | _animated_tiles |
| The table/list with animated tiles. More... | |
| const ChunkHandler | _animated_tile_chunk_handlers [] |
| "Definition" imported by the saveload code to be able to load and save the animated tile table. More... | |
Code handling saving and loading of animated tiles.
Definition in file animated_tile_sl.cpp.
| const ChunkHandler _animated_tile_chunk_handlers[] |
"Definition" imported by the saveload code to be able to load and save the animated tile table.
| std::vector<TileIndex> _animated_tiles |
The table/list with animated tiles.
Definition at line 20 of file animated_tile.cpp.
Referenced by Save_ANIT().