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OpenTTD Source
1.10.0-RC1
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Base for all objects. More...
#include "core/pool_type.hpp"#include "object_type.h"#include "tilearea_type.h"#include "town_type.h"#include "date_type.h"Go to the source code of this file.
Data Structures | |
| struct | Object |
| An object, such as transmitter, on the map. More... | |
| struct | ClearedObjectArea |
| Keeps track of removed objects during execution/testruns of commands. More... | |
Typedefs | |
| typedef Pool< Object, ObjectID, 64, 0xFF0000 > | ObjectPool |
Functions | |
| ClearedObjectArea * | FindClearedObject (TileIndex tile) |
| Find the entry in _cleared_object_areas which occupies a certain tile. More... | |
Variables | |
| ObjectPool | _object_pool |
| std::vector< ClearedObjectArea > | _cleared_object_areas |
Base for all objects.
Definition in file object_base.h.
| ClearedObjectArea* FindClearedObject | ( | TileIndex | tile | ) |
Find the entry in _cleared_object_areas which occupies a certain tile.
| tile | Tile of interest |
Definition at line 449 of file object_cmd.cpp.