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OpenTTD Source
1.10.0-RC1
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Functions and type for generating vehicle lists. More...
#include "core/smallvec_type.hpp"#include "vehicle_type.h"#include "company_type.h"#include "tile_type.h"Go to the source code of this file.
Data Structures | |
| struct | VehicleListIdentifier |
| The information about a vehicle list. More... | |
Typedefs | |
| typedef std::vector< const Vehicle * > | VehicleList |
| A list of vehicles. More... | |
Enumerations | |
| enum | VehicleListType { VL_STANDARD, VL_SHARED_ORDERS, VL_STATION_LIST, VL_DEPOT_LIST, VL_GROUP_LIST, VLT_END } |
| Vehicle List type flags. | |
Functions | |
| bool | GenerateVehicleSortList (VehicleList *list, const VehicleListIdentifier &identifier) |
| Generate a list of vehicles based on window type. More... | |
| void | BuildDepotVehicleList (VehicleType type, TileIndex tile, VehicleList *engine_list, VehicleList *wagon_list, bool individual_wagons=false) |
| Generate a list of vehicles inside a depot. More... | |
| uint | GetUnitNumberDigits (VehicleList &vehicles) |
| Get the number of digits the biggest unit number of a set of vehicles has. More... | |
Functions and type for generating vehicle lists.
Definition in file vehiclelist.h.
| typedef std::vector<const Vehicle *> VehicleList |
A list of vehicles.
Definition at line 53 of file vehiclelist.h.
| void BuildDepotVehicleList | ( | VehicleType | type, |
| TileIndex | tile, | ||
| VehicleList * | engines, | ||
| VehicleList * | wagons, | ||
| bool | individual_wagons | ||
| ) |
Generate a list of vehicles inside a depot.
| type | Type of vehicle |
| tile | The tile the depot is located on |
| engines | Pointer to list to add vehicles to |
| wagons | Pointer to list to add wagons to (can be nullptr) |
| individual_wagons | If true add every wagon to wagons which is not attached to an engine. If false only add the first wagon of every row. |
Definition at line 69 of file vehiclelist.cpp.
References SpecializedVehicle< T, Type >::First(), SpecializedVehicle< Train, Type >::From(), Vehicle::IsArticulatedPart(), GroundVehicle< T, Type >::IsFreeWagon(), GroundVehicle< T, Type >::IsRearDualheaded(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_vehicle_pool >::Iterate(), TRACK_BIT_DEPOT, and VEH_TRAIN.
Referenced by CmdDepotMassAutoReplace(), CmdMassStartStopVehicle(), and DepotWindow::OnPaint().
| bool GenerateVehicleSortList | ( | VehicleList * | list, |
| const VehicleListIdentifier & | vli | ||
| ) |
Generate a list of vehicles based on window type.
| list | Pointer to list to add vehicles to |
| vli | The identifier of this vehicle list. |
Definition at line 113 of file vehiclelist.cpp.
References VehicleListIdentifier::type.
Referenced by CmdMassStartStopVehicle(), GetUnitNumberDigits(), and SendAllVehiclesToDepot().
| uint GetUnitNumberDigits | ( | VehicleList & | vehicles | ) |
Get the number of digits the biggest unit number of a set of vehicles has.
| vehicles | The list of vehicles. |
Definition at line 104 of file vehicle_gui.cpp.
References DEBUG, GenerateVehicleSortList(), GetUnitNumberDigits(), GUIList< T, F >::NeedRebuild(), GUIList< T, F >::RebuildDone(), Scrollbar::SetCount(), VehicleListIdentifier::type, BaseVehicleListWindow::unitnumber_digits, BaseVehicleListWindow::vehicles, and BaseVehicleListWindow::vli.
Referenced by GetUnitNumberDigits().