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OpenTTD Source
1.10.0-RC1
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Road related functions. More...
Go to the source code of this file.
Functions | |
| void | DrawRoadDepotSprite (int x, int y, DiagDirection dir, RoadType rt) |
| Draw the road depot sprite. More... | |
| void | UpdateNearestTownForRoadTiles (bool invalidate) |
| Updates cached nearest town for all road tiles. More... | |
Road related functions.
Definition in file road_cmd.h.
| void DrawRoadDepotSprite | ( | int | x, |
| int | y, | ||
| DiagDirection | dir, | ||
| RoadType | rt | ||
| ) |
Draw the road depot sprite.
| x | The x offset to draw at. |
| y | The y offset to draw at. |
| dir | The direction the depot must be facing. |
| rt | The road type of the depot to draw. |
Definition at line 1780 of file road_cmd.cpp.
Referenced by BuildRoadDepotWindow::DrawWidget().
| void UpdateNearestTownForRoadTiles | ( | bool | invalidate | ) |
Updates cached nearest town for all road tiles.
| invalidate | are we just invalidating cached data? |
Definition at line 1823 of file road_cmd.cpp.