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OpenTTD Source
1.10.0-RC1
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Code handling saving and loading of gamelog data. More...
#include "../stdafx.h"#include "../gamelog_internal.h"#include "../fios.h"#include "saveload.h"#include "../safeguards.h"Go to the source code of this file.
Functions | |
| assert_compile (lengthof(_glog_desc)==GLCT_END) | |
| static void | Load_GLOG_common (LoggedAction *&gamelog_action, uint &gamelog_actions) |
| static void | Save_GLOG () |
| static void | Load_GLOG () |
| static void | Check_GLOG () |
Variables | |
| static const SaveLoad | _glog_action_desc [] |
| static const SaveLoad | _glog_mode_desc [] |
| static const SaveLoad | _glog_revision_desc [] |
| static const SaveLoad | _glog_oldver_desc [] |
| static const SaveLoad | _glog_setting_desc [] |
| static const SaveLoad | _glog_grfadd_desc [] |
| static const SaveLoad | _glog_grfrem_desc [] |
| static const SaveLoad | _glog_grfcompat_desc [] |
| static const SaveLoad | _glog_grfparam_desc [] |
| static const SaveLoad | _glog_grfmove_desc [] |
| static const SaveLoad | _glog_grfbug_desc [] |
| static const SaveLoad | _glog_emergency_desc [] |
| static const SaveLoad *const | _glog_desc [] |
| const ChunkHandler | _gamelog_chunk_handlers [] |
Code handling saving and loading of gamelog data.
Definition in file gamelog_sl.cpp.
| const ChunkHandler _gamelog_chunk_handlers[] |
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Definition at line 43 of file gamelog_sl.cpp.