OpenTTD Source  1.10.1
unicode.h File Reference

Character mapping for using Unicode characters in OTTD. More...

Go to the source code of this file.

Data Structures

struct  DefaultUnicodeMapping
 

Variables

static const byte CLRA = 0
 Identifier to clear all glyphs at this codepoint.
 
static const DefaultUnicodeMapping _default_unicode_map []
 

Detailed Description

Character mapping for using Unicode characters in OTTD.

Definition in file unicode.h.

Variable Documentation

◆ _default_unicode_map

const DefaultUnicodeMapping _default_unicode_map[]
static
Initial value:
= {
{ 0x00A0, 0x20 },
{ 0x00AA, CLRA },
{ 0x00AC, CLRA },
{ 0x00AD, 0x20 },
{ 0x00AF, CLRA },
{ 0x00B4, CLRA },
{ 0x00B5, CLRA },
{ 0x00B6, CLRA },
{ 0x00B7, CLRA },
{ 0x00B8, CLRA },
{ 0x00B9, CLRA },
{ 0x00BC, CLRA },
{ 0x00BD, CLRA },
{ 0x0178, 0x9F },
{ 0x010D, 0x63 },
}
static const byte CLRA
Identifier to clear all glyphs at this codepoint.
Definition: unicode.h:15

Definition at line 22 of file unicode.h.