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OpenTTD
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Object scope resolver. More...
#include <newgrf_object.h>
Public Member Functions | |
| ObjectScopeResolver (ResolverObject &ro, Object *obj, TileIndex tile, uint8 view=0) | |
| Constructor of an object scope resolver. More... | |
| uint32 | GetRandomBits () const |
| Get a few random bits. More... | |
| uint32 | GetVariable (byte variable, uint32 parameter, bool *available) const |
| Used by the resolver to get values for feature 0F deterministic spritegroups. More... | |
Public Member Functions inherited from ScopeResolver | |
| ScopeResolver (ResolverObject &ro) | |
| virtual uint32 | GetTriggers () const |
| Get the triggers. More... | |
| virtual void | StorePSA (uint reg, int32 value) |
| Store a value into the persistent storage area (PSA). More... | |
Data Fields | |
| struct Object * | obj |
| The object the callback is ran for. | |
| TileIndex | tile |
| The tile related to the object. | |
| uint8 | view |
| The view of the object. | |
Data Fields inherited from ScopeResolver | |
| ResolverObject & | ro |
| Surrounding resolver object. | |
Object scope resolver.
Definition at line 102 of file newgrf_object.h.
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inline |
Constructor of an object scope resolver.
| ro | Surrounding resolver. |
| obj | Object being resolved. |
| tile | Tile of the object. |
| view | View of the object. |
Definition at line 114 of file newgrf_object.h.
References GetRandomBits(), and GetVariable().
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virtual |
Get a few random bits.
Default implementation has no random bits.
Reimplemented from ScopeResolver.
Definition at line 133 of file newgrf_object.cpp.
References GetObjectRandomBits(), IsTileType(), IsValidTile(), and MP_OBJECT.
Referenced by ObjectScopeResolver().
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virtual |
Used by the resolver to get values for feature 0F deterministic spritegroups.
Reimplemented from ScopeResolver.
Definition at line 236 of file newgrf_object.cpp.
References _current_company, _date, ClosestTownFromTile(), DEBUG, DistanceManhattan(), DistanceSquare(), GetAnimationFrame(), Object::GetByTile(), GetCountAndDistanceOfClosestInstance(), GetNearbyObjectTileInformation(), GetNearbyTile(), GetObjectIDAtOffset(), GetObjectRandomBits(), GetTerrainType(), GetTileOwner(), GetTileSlope(), GetTownRadiusGroup(), INVALID_OBJECT, IsTileType(), IsValidTile(), min(), MP_OBJECT, TileX(), TileY(), and Town::xy.
Referenced by ObjectScopeResolver().