OpenGL version: 

1.3.0

Vendor: 

NVIDIA Corporation

Renderer: 

GeForce3/AGP/3DNOW!

Extensions:

  found GL_ARB_multitexture

  found GL_S3_s3tc

  found GL_ARB_texture_compression

  found GL_EXT_texture_cube_map

  found WGL_EXT_swap_control

  found GL_NV_vertex_array_range

  found GL_EXT_texture_env_combine

  found GL_EXT_texture_lod_bias

  found GL_NV_register_combiners

Extensions: 

GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_evaluators GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_packed_depth_stencil GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control 

Loading textures . . .

Initializing terrain . . .

  Loading map . . .

  Initializing sectors . . .

  Preloading terrain textures . . .

Allocating AGP buffer . . . 

OK

Loading animated objects . . .

  58 bones

  825 frames

  17 movements

  2038 vertices

  2502 texcoords

  3816 faces

  4 materials

  2443 verts in buffer

Loading data\models\rock\rock.obj

  Loading textures . . .

Loading data\models\tree1\tree1.obj

  Loading textures . . .

Loading data\models\palm\palm.obj

  Loading textures . . .

Loading data\models\palm\palm2.obj

  Loading textures . . .

Loading data\models\bush2\Stump1.obj

  Loading textures . . .

Loading data\models\reeds\reeds.obj

  Loading textures . . .

Loading data\models\bush2\bush.obj

  Loading textures . . .

Loading data\models\bush2\shrub6.obj

  Loading textures . . .

Loading data\models\bush2\shrub7.obj

  Loading textures . . .

Loading data\models\bush2\Mushroom.obj

  Loading textures . . .

Loading data\models\palm\palmfall.obj

  Loading textures . . .

Loading data\models\palm\ftree.obj

  Loading textures . . .

Preparing shadows . . .

